3D Studio MAX in
Motion: Basics 3D Studio MAX in Motion: Basics is an exciting look into the world of 3D animation using the powerful 3D Studio MAX program. The text combines equal parts of theory and practice, teaching the ideas involved and then presenting many exercises for hands-on experience. This method maximizes student learning and leads to greater self-reliance. The labs, the chapter-ending exercises, and the application chapters take students into the animated worlds that fascinate us in today'’ films, advertisements, and gaming environments.
Committed to covering all the basics of the 3D Studio MAX™ program, this fun, interactive book allows the user to produce realistic renderings of still images and animations. It combines a theoretical approach with practical “hands-on” applications. The accompanying CD-ROM includes a materials library, bitmap images, scenes (3D models), still renderings, and animations. Topics covered in this book are: introduction to computer animation, exploring 3D Studio MAX, preparing for 3D modeling, presentation, and practical applications of 3D Studio MAX. For architects, engineers, mechanical engineers, artists, graphic artists, animators, or anyone who needs to present effective still images and animation using a computer.
“If the reader experiences even half of the pleasure in exploring the text and completing the projects that we experienced in writing it, that reader is in for a wonderful ride.”
Ethier and Ethier
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3D Studio MAX in
Motion Basics
Ethier / Ethier
ISBN: 0-13-047537-8
Prentice Hall
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